Eclipse engine - Michal Skalský

Abstract

Editor

The goal of this project is to design and implement 3d game engine. There are three main parts of this document. First part servers as introduction to the game engine theory. Typical game engine architecture will be presented here. Several existing independent game engines will be discussed in the second part. And finally, design and implementation of my own game engine will be presented in the last section. The name of this engine is Eclipse and I will walk the reader through all important aspects behind Eclipse implementation. Eclipse world editor (EclipseEd) and technology demo based on Eclipse Engine (EclipseDemo) will be both presented in this last section too. EclipseEd and Eclip-seDemo are shown on pictures.

Downloads

Demo

Demo gameplay video (MPEG, 120MB)

Demo documentation (PDF, cz only)

Editor documentation (PDF, cz only)

Diploma thesis (PDF, cz only)

Installation instructions (PDF, cz only)

Installator (ZIP, 330MB)

Other links

Flying for dummies